REALITYWIPE

RESEARCH_FILE

Kipling D. Williams

Purdue University

Known for:Experimental study of ostracism, the Cyberball paradigm, and the temporal need-threat model of being ignored and excluded

SEE THE PRACTICE

Turn a thought this research explains into one clear move.

THE THOUGHT

I have to know what's happening there

YOUR RECORDED RESPONSE

Watching a story doesn't put me in the room. It only tells me the room existed.

ONE PRIVATE MOVE

Mute one friend's story notifications for tonight, then check tomorrow whether not knowing in real time cost you anything at all.

Key findings

  1. 2000

    Introduced Cyberball and showed that a few minutes of being ignored by two strangers in a trivial online game measurably lowers four fundamental needs: belonging, self-esteem, control, and meaningful existence. Cyberostracism: Effects of Being Ignored Over the Internet

  2. 2009

    Proposed the Temporal Need-Threat Model: ostracism unfolds in a reflexive stage (immediate, painful, hard to moderate) and a later reflective stage where people appraise the event and work to restore threatened needs. Ostracism: A Temporal Need-Threat Model

  3. 2011

    Reviewing two decades of research, argued that the pain of ostracism is detected rapidly and indiscriminately — it registers even when the exclusion is trivial, brief, or from people you'd otherwise dismiss — consistent with an evolved social-monitoring alarm. Ostracism: Consequences and Coping

Research areas

Related old scripts

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